1000 Subscriber Special with Reginald Hardy


A test of my stop-motion style rig, and a rather morose take on a 1000 Subscriber Special. I’m quite pleased that I managed to managed to animate two and a half minutes of dialogue in a day.
Violin from 3rd Movement of the St. Paul’s Suite by Gustav Holst performed by Cunningar 0807
Wind Synthesized A by Inspector
J Korobeiniki (Tetris_Theme) arranged and performed by The Floppotron
ZX Spectrum model by Blurbur
Gargle Song arranged and performed by the Mike (yogyog) Futcher.

Maturation and Prelude Grandiose – Trailer

For a while now I have been working with artist Unus Safardiar creating CGI visualisations for giant kinetic sculptures … and, working with fellow Blender user Peter Applerock, we created what turned out to be an incredibly complex artwork to be undertaken by such a small team :

A video artwork to be displayed on a 20m x 4m screen seamlessly looping with no cuts, multiple moving parts, close integration of CGI elements with human actors, morphs between actors, and complex mechanical rigs.

While the neck and head morph was done in After Effects, the greenscreening and compositing of the helm was done in Blender, which allowed for 3D elements to appear both infront and
behind the actors, and the light of the flames to reflect on the actor’s head.

We are planning to show the final video alongside some of Unus’s giant kinetic sculptures on number of galleries in Russia, England and Germany (and perhaps more) in 2019 including
The Federation Tower, Moscow (the tallest building in Europe) and The Saatchi Gallery, London.

Armagideon Time

Ol Man Jonny

Featuring guest star Vin ‘Trommie’ Gordon
Joe ’90’ Wood, Chelly ‘Ol’ Man’ Bee, Dave ‘Ol’ Man’ Fullwood, Errol ‘Ol’ Man’ Brown

Animation by Yogyog.org
Produced by Lightengine Films
Charactor Design: Zaneta
Horse model by Bigmouse
Basemesh by BenSimonds

“Armagideon Time” was originally released by Willi Williams in 1978. It was famously covered by The Clash in 1979.

Game Technology Against Cancer

Download from GAMEJOLT

This is an interactive simulation of myeloma cancer cells inside the bone marrow and the destruction that it causes.

Your task is to prevent myeloma cell from spreading and maintain the health of the bone.

Two kinds of cells native to the bone are here to help you. Osteoclasts (bone resorbing cells) will dig out the damaged bone, making way for osteoblasts (bone building cells) to fill in with fresh bone. The myeloma cells secrete chemicals that attract osteoclasts while blocking osteoblasts, harming the balance between the two.

The team consists of:

Andrei Pambuccian – programmer
Mike Futcher – animator & artist
Andy Chantry – medical consultant
Cassie Limb – agent & grant application writer