From MakeHuman to Blender with IK and Face Controls
Don’t worry – I’ll get back to the Lipsinc for the Lazy series, but this is a necessary detour… Whether it had to be quite such an elaborate tutorial, and whether I had to make it a Ru Paul’s Drag Race spoof… I really don’t know. While under 10 mins this took around as long to make as the 50 min crowd tutorial!
Anyhow – this is about The MHX2 format (MakeHuman eXchange 2) which allows you to import into Blender with a full IK rig and facial controls.
MakeHuman Blender Addons
- Most of the plugins mentioned can be downloaded from http://www.makehumancommunity.org/content/plugins.html
Then there’s three I decided to host myself. I didn’t create these addons: they’re made by the Makehuman Team. All I did was zip them up individually ready for you to download and install in Blender by going LINK
- MAKEWALK Enables you to import motion capture data in .bvh format. looks like it also works with
- MAKETARGET Enables you to create custom shapes for the Makehuman body mesh in Makehuman
- MAKECLOTHES Enables you to create clothes, hair, and other accessories in Makehuman.
Also, feel free to download How to Install Blender Addons in 8 Seconds and use it in your own tutorials. This has the credits already added.
I would like to thank these videos for teaching me:
Import MakeHuman Files to Blender for Mac (Tutorial)
MakeHuman to Blender with IK Bones and Motion Capture (Tutorial)